Epic Games released a striking press release, with a video sample to demonstrate their Unreal Engine 4 (UE4). In the video, you can see that UE4 has the 3D capabilities to shade and render life-like figures.
The sample video was created using state-of-the-art OTOY facial scanning. Stated in Epic Games’ press release, the photorealistic character sample was created to give “insight into the skin, hair and eye shading techniques that provide the ability to achieve photoreal characters in Unreal Engine”.
As a public service announcement, Epic Games have released free instructional documentation for Unreal Engine 4, with a detailed, easy-to-use interface. The opening chapters detail the source code in three rolling branches, then breakdown how to navigate, tweak, and utilize Unreal Engine 4 (in both Unity and Unreal Editor). The guide ranges from the basics about getting started with UE4, all the way to an in-depth programming guide and blueprints visual scripting.
The left-hand column highlights the different chapters of the document and make navigating a cinch. What impressed me the most is the ease of access and generous use of photos throughout making for an enjoyable read.
Accessibility of Unreal Engine 4
There is more than enough here for the average user. In fact, this is aimed at developers and could really go a long way for smaller independent companies. Not only does the video showcase the capabilities of UE4, but the indexed documentation helps empower anyone with programming knowledge to create content for Xbox One, PS4, or PC.
With any luck, these elements can be implemented into Mass Effect Andromeda’s character models.
If you’re interested, you can download Unreal Engine 4 for free and get started at any time. All you have to do is sign-up and you can dive right in!
What do you think of the sample video? Does it blow you away, or would you be more impressed by action-scenes involving the new engine, such as a new FPS?