Call of Cthulhu started as a pen and paper RPG back in 1981, but thanks to developer Cyanide Studio the series will be making the jump to the gaming industry. Developed with Unreal Engine 4, Call of Cthulhu will make its way to Xbox One, PS4, and PC. The game follows private investigator Edward Pierce’s slowly decaying perception of reality, adding an interesting psychological horror element.
According to its press release, this game is described as an “RPG-Investigation title, packed with psychological horror, and stealth mechanics.”
Pierce is searching for answers to the death of Sarah Hawkins, an acclaimed artist, which takes him to Darkwater Island. Darkwater holds the answers he seeks, but it also holds something more sinister. The island is inhabited by monsters crawling and biting in the shadows, making Pierce’s life more complicated than it needs to be.
Call of Cthulhu plans on making players questions their own decisions with its sanity and psychosis crisis mechanics. These mechanics will add weight to the choices players make as well as change their perceptions of what is real and what is fake.
The game is based upon the work of author H. P Lovecraft. The Cthulhu Mythos is one of the largest shared universe, spawning stories, novels, and movies since the publication of “The Call of Cthulhu” in 1928. It’ll be interesting to see how the developers adapt to this universe, and how players will interact with its wonders and horrors. The trailer shown at E3 provided us with a glimpse of Pierce coping with hallucinations brought about by his madness. The hallucinations eventually subside, and Pierce awakens shouting in a hospital.
Call of Cthulhu is scheduled to be released in the 4th quarter of the year.